About The Project
The Overdose Protocol is a non-commercial, community-driven reverse engineering project dedicated to documenting the Kapow Engine that powered Total Overdose (2005). We are a collective of game preservation enthusiasts, engineers, and retro gaming fans working to bring this forgotten classic back to life through comprehensive technical documentation.
What We Do
Binary analysis, function mapping, and complete documentation of the Kapow Engine's architecture, rendering pipeline, and asset formats.
Who It's For
Game developers, preservation enthusiasts, modders, and anyone interested in understanding classic game engine design and reverse engineering methodologies.
Who Builds It
A global community of volunteers committed to preserving video game history through open-source documentation and technical research.
The Mission
Total Overdose was released by Deadline Games in 2005, delivering a unique blend of chaotic action, vibrant Mexican-inspired storytelling, and technical innovation. When the studio shut down in 2009, the game faded from the mainstream. The Overdose Protocol exists to reverse this obscurity by producing complete, open documentation of every system that made the game tick.
This is a preservation effort rooted in fair use and educational principles. We do not distribute copyrighted game files or attempt to recreate the entire game. Instead, we focus on documenting the engine architecture, function calls, rendering techniques, and data format specifications to serve as a permanent record of this technical achievement.
Join Us
Whether you're a reverse engineer, game developer, modder, or simply passionate about preserving gaming history, there's a place for you in the Overdose Protocol. Check out our repositories, join our community Discord, and help bring this legendary engine back into the light.