Total Overdose

TOTAL OVERDOSE

v1.00

OVERDOSE PROTOCOL RE PROJECT

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Functions Mapped8,308
Render Pipeline62%
Started2026

Community Reverse Engineering Project

A GUNSLINGER'S
TALE — RESURRECTED

Reverse engineering the Kapow Engine that powered Total Overdose (2005). Asset formats, rendering, physics — one function at a time.

What Is This

THE MISSION

Total Overdose was released in 2005 by Deadline Games — chaotic, stylish, uniquely Mexican. Then the studio shut in 2009 and the game was forgotten.

We're reverse engineering the Kapow Engine from scratch to produce a complete, open documentation and eventually a reimplementation. Ramiro Cruz deserves a second life.

Binary Analysis
Every function & data structure
Render Pipeline
DirectX 9 reconstruction
Asset Tools
Open format converters
Action shot

The Cast

MEET THE CREW

RAMIRO CRUZ

The Protagonist

RAMIRO CRUZ

DEA agent gone rogue. Son of a legend, armed with fury and a short fuse. The man we're bringing back.

ANGEL

Angeles de Jesús Blanco

ANGEL

Fearless, capable, and not to be underestimated. Ramiro's most trusted ally in the chaos.

READY TO JOIN?

Track progress, read dev logs, and support the project from the hub.

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OVERDOSE PROTOCOL

Independent project. Total Overdose © SCI Games Ltd. Not affiliated with IP holders.

Fair Use & Educational Notice

The Overdose Protocol is a non-commercial, educational preservation project dedicated to reverse-engineering the Kapow Engine from Total Overdose (2005).

By accessing this site, you acknowledge:

  • This project is for educational and preservation purposes only
  • We do not distribute, sell, or provide copyrighted game files
  • Reverse-engineering for documentation falls under fair use protections
  • Respect intellectual property rights of the original creators

For details, see our Legal & Fair Use FAQ.