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Source Code

REPOSITORIES

Three repositories make up the Overdose Protocol project. Pick the one you need.

LEGACY

Michael0ne's Original Tools

The original reverse engineering tools that laid the groundwork for this project. Historical reference for early discoveries about TOD file formats and structures.

github.com/Michael0ne/TOD_tools
GAME RE

Total Overdose 2026

The main game reverse engineering repository. Covers binary analysis, function mapping, asset format documentation, and full reconstruction of the game's core systems.

gitlab.com/total-overdose/total-overdose-2026
ENGINE

Kapow Systems 3D Engine

Reverse engineering of the Kapow Engine — the 3D rendering and physics backbone that powered Total Overdose. DirectX 9 pipeline, scene graph, and resource management.

gitlab.com/total-overdose/kapow-engine-public

Fair Use & Educational Notice

The Overdose Protocol is a non-commercial, educational preservation project dedicated to reverse-engineering the Kapow Engine from Total Overdose (2005).

By accessing this site, you acknowledge:

  • This project is for educational and preservation purposes only
  • We do not distribute, sell, or provide copyrighted game files
  • Reverse-engineering for documentation falls under fair use protections
  • Respect intellectual property rights of the original creators

For details, see our Legal & Fair Use FAQ.